PhysComp
Channels – Take 2
We presented “Channels” to our classes and, for the most part, it was successful. One of the flex sensors broke in the process, so we have to fix it for the Winter Show. Also, there are some coding issues we need to fix, as well. Here’s video of our installation: To see it working was, […]

Channels
Channels is an immersive, paddling experience. This physical interface — a boat and water — can allow you to actually row through virtual 3D space, using the very real actions of paddling. You can change direction the same way you would in a real boat: By rowing more on one said than the other. You […]

Final: “Channels”
“Channel” is an installation that allows users to sit in a canoe-like structure and run their hands through water alongside the boat. That motion rows the boat forward on a screen. Who? I am working on this project with two other people — Suzanne and Ginny. So far: I experimented with a forward-moving 3-D space […]

PComp: Final Proposal
For my ICM midterm, I created a program that gives the user the illusion of flying and/or swimming. It uses face recognition to determine how close your face is to the screen, which determines the speed at which you fly. Here’s a screenshot: I wanted the controls to be more organic — and intuitive. So […]
Water Bowl
What is it? For our media controller, we made a singing water bowl. It is a bamboo bowl filled with water. When you put you hand in the water, you begin to hear music. When you push your hand deeper into the water, the pitch of the music bends downward. Concept. We wanted to make […]
Transistor Lab
This lab allows us to funnel additional power to our circuits using a transistor. I got a motor to turn, however, I had a lot of trouble getting the motor to respond to the code I was sending to the Arduino. We talked a little bit about this lab in class, but I think we […]

Flying: ICM Midterm
UPDATE: Lagging issue has been fixed with the reduction of the camera caption size. (zip link) — I wanted to create an application that allows us to feel as if we are flying — using our physical bodies. And I wanted to allow the user to perform a “swimming” motion to thrust them forward in […]

Serial Lab 2
For this second serial communication lab, we had to send two different sensor readings from the Arduino to Processing. First, I attached three different sensors to the Arduino and created a string of numbers separated by a comma. But, in this example, Processing can’t decide which reading correlates with which sensor. So putting a linebreak […]
Observation: The Nook in B&O
I used to be a newspaper reporter, so I have an attachment to the paper product. I love to touch the words on the page, because they take up a physical space. The letters appear to be permanent, unlike ones on a screen. That said, e-ink technology is a nice compromise. I appreciate how these […]
Serial lab
For the serial out lab, I charted the pressure sensor: This was fairly straightforward. This is a pretty exciting step, because I can see a lot of possibilities for what we can create with this new tool. In fact, after this lab, it was easier to see how we were going to pull off our […]